Air
At a Glance
| Type | Effect |
|---|---|
| Category | EQ |
| Platform | WiN |
| DAW | Any |
Air by Sound Particles is a distance simulation effect that makes audio feel farther away by recreating how air absorbs high frequencies. Rather than relying on a basic low-pass filter, it uses scientifically measured air absorption responses to shape the sound, with a distance control for quick adjustments. Use it to push instruments back in a mix, give close-recorded sound effects a more distant perspective, or help replacement dialogue sit naturally within a scene. Temperature and humidity presets cover locations from Antarctica to Death Valley, while custom settings let you define your own conditions. A frequency response display shows the tonal changes, and Distance Attenuation lets you control how volume falls with distance. With metric and imperial units plus control-surface support, Air suits music producers, sound designers, and dialogue editors seeking convincing depth.