Ascent interface

Ascent

Audio Damage

At a Glance

PlatformWiN
Download for Windows

Free instant download · no registration

Ascent is a dual reverb plugin by Audio Damage for macOS, Windows, and Linux. It pairs a deep, natural hall reverb with a granular pitch-shifting particle engine ’97 two reverbs, one interface, built to work together. The result is a sound that moves: from grounded, room-filling depth to shimmering, pitch-shifted atmospheres that evolve over time. Set the shimmer’s level with Bloom, dial in the built-in ducking compressor to keep your mix from drowning, and go from subtle space to full cinematic wash without ever touching a second plugin. Available as VST3, AU, AAX, and CLAP for desktop. No DRM, no subscription, and a perpetual license. Ascent is the first entry in Audio Damage’s Motion Effects family alongside Descent and Traverse. Features Dual reverb engine — Hall reverb and particle reverb run simultaneously. Bloom controls the amount of shimmer. Granular particle engine — Pitch transposition from -12 to +12 semitones with dual overlapping grains eliminates the metallic artifacts common in lesser shimmer reverbs. Expanse control — Three tuned room modes (Small, Medium, Large) shape the delay network and spatial character of the hall reverb, not just the decay time. Built-in dynamic ducking — Reverb tails pull back on transients automatically, keeping your dry signal present without constant fader riding. Universal preset system — XML-based presets work across all plugin formats (VST3, AU, AAX) and operating systems. No hunting for preset folders. product-show-sections#toggle” aria-label=”Toggle system requirements” >